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Scriptsnx_slotmachine

Changelog

Version history for nx_slotmachine.

1.1.0 (2026-06-15)

Added

  • Per-machine currency system. Config.Currencies defines every selectable currency, where each entry is either a framework money account (type = "account") or an ox_inventory item (type = "item"). Admins assign a currency per cabinet through /manageslots, with one global option for the in-world Diamond Casino cabinets.
  • Config.DefaultCurrency sets which Config.Currencies entry new slots are created with, independent of menu order.
  • Item-based payouts. Cash and chips can now be charged and paid as ox_inventory items rather than only a framework account balance.

Changed

  • Animation overhaul across all four games: continuously-scrolling reels, physics-based grid tumbles, and pooled money rain, with fixes for turbo-spin reel artifacts, spin-start flashes, and win-screen blackouts.
  • config.lua reorganized to the standard NX Creative layout (header box, section dividers, aligned columns).
  • Shipped image assets recompressed losslessly, cutting the UI asset payload to about a third of its previous size.

1.0.0 (2026-05-08)

Initial documentation.