Scriptsnx_slotmachine
Changelog
Version history for nx_slotmachine.
1.1.0 (2026-06-15)
Added
- Per-machine currency system.
Config.Currenciesdefines every selectable currency, where each entry is either a framework money account (type = "account") or an ox_inventory item (type = "item"). Admins assign a currency per cabinet through/manageslots, with one global option for the in-world Diamond Casino cabinets. Config.DefaultCurrencysets whichConfig.Currenciesentry new slots are created with, independent of menu order.- Item-based payouts. Cash and chips can now be charged and paid as ox_inventory items rather than only a framework account balance.
Changed
- Animation overhaul across all four games: continuously-scrolling reels, physics-based grid tumbles, and pooled money rain, with fixes for turbo-spin reel artifacts, spin-start flashes, and win-screen blackouts.
config.luareorganized to the standard NX Creative layout (header box, section dividers, aligned columns).- Shipped image assets recompressed losslessly, cutting the UI asset payload to about a third of its previous size.
1.0.0 (2026-05-08)
Initial documentation.