Scriptsox_target
ox_target
Visual redesign of ox_target. Drop-in replacement with the same API and a new liquid glass UI.
ox_target is NX Creative's visual redesign of Overextended's ox_target. It is a drop-in replacement: every export, event, and option still works the same way. Only the web UI was rewritten.
What is different
- Liquid glass panels. Real WebGL blur of the game view, with per-option dome refraction and edge contour distortion.
- Adaptive text. Each panel samples its own background luminance and switches between light and dark text.
- Spatial motion. The menu flies out from a center eye on target acquire, then follows the entity in screen space with a distance-based scale and a staggered entry animation.
- Sora typography. Sora replaces the default system font. FontAwesome icons are unchanged.
What is unchanged
- All Lua under
client/,server/, andlocales/matches upstreamox_targetv1.17.2. - Same framework bridges: ox_core, ESX, QBX, ND.
- Same
qtargetcompatibility layer. - Same convars and the same export surface.
API reference
Because the Lua API is identical to upstream, the official ox_target documentation is the canonical reference for addBoxZone, addGlobalPed, addModel, and the rest of the export surface.
Get it
Available at nxcreative.tech/ox_target.